Fichier texte en cours : Ray, AABB and Intersections.txt
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- https://web.archive.org/web/20090803054252/http://tog.acm.org/resources/GraphicsGems/gems/RayBox.c
"In 3D geometry, t often stands for the position on a line of some point. Lines are often defined by x0 + n*t, where x0 is a point on the line (often the "origin"), and n is the direction vector of the line. t_min and t_max are the t values for two intersection points"